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Collider

Particles

26 particles in six rarity tiers, staggered by ring. The first 13 are real; every ring from the second on brings hypothetical candidates.

How to read the cards

Colour and border show the particle; the badge shows whether it is real or hypothetical; the last line is the ring where it first appears. A particle can only appear once the beam energy reaches its threshold.

The game threshold is the minimum beam energy at which a particle can form. Charged leptons (e, μ, τ) are made in pairs with their antiparticle, so their threshold is twice the mass. For hypothetical particles the threshold is invented.

Rarity tiers

  • Common
  • Uncommon
  • Rare
  • Epic
  • Legendary
  • Mythic
RealHypothetical

Ring 1: LHC ring

27 km circumference

Ring 2: FCC ring

91 km circumference

Ring 3: Continental ring

3,000 km circumference

Ring 4: Earth ring

40,000 km circumference

Ring 5: Lunar orbit ring

2.4 million km circumference

Ring 6: Solar orbit ring

940 million km circumference

Ring 7: Heliosphere ring

beyond the solar system